We were given a STEM Challenge by The Citadel to design a math video game. We chose to do this using the SCRATCH program.
Innovation thrives on challenge. This STEM Challenge gives your team the opportunity to create a video game that teaches a mathematical concept such as addition, place value, or percentages. Your team will compete against other schools and your video game will be judged on five criteria: 1) how effective the game is at teaching the chosen math concept; 2) how engaging and fun the game is; 3) your documentation of the design process; 4) an Expo booth; and 5) an Expo presentation.
You can learn math skills easier and faster. You can do all of that while you are having fun! It is really, really easy.
Our team voted to use a space theme for our game. At first we wanted to destroy or conquer the planets. Then we felt it would be a better idea to “Save” the planets. We wanted to start at the planet farthest from the sun and move towards the sun. As you move from planet to planet the problems will increase in difficulty. We use the following sequence for math problems: simple addition, simple subtraction, simple multiplication, simple division, complex addition, complex subtraction, complex multiplication, and complex division. We also decided that the problems should vary in difficulty according to the age of the child playing our game.
- The typical college students plays an estimated 1.8 hours a day of video games.
- The US military uses computer games to train soldiers.
- New companies are srpinging up to create edulcational games for businesses and schools for sujects ranging from teamwork to science.
- video games are self-cheking,interactive,entertaining and fun ways to increase in skill sets.
- Video games typically start easy and increase in complexity.
- Creating a video game is fun and teaches math,logic,and science skills.
On November 10, 2011, our group was invited to ITT Technical Institute.
We went to ITT Technical Institute on November 10, 2011. While there we learned how to best present webpages. We learned how to use the SCRATCH program. Teamwork was a skill that we learned about, too.